Come put your game development experience to work making online games less toxic and more inclusive! Write code used by some of the largest studios in the gaming industry to process millions of hours of audio every month. Design and build integrations that enable more games to protect their communities. Develop using the latest technology in gaming consoles, VR headsets, mobile phones and PCs. Collaborate closely with our other engineers as well as our QA engineers and account managers.
Modulate’s engineering team is at an exciting inflection point. We have proven that our tech works in major titles and now we are working to ensure that it’s easy to use in any title. Your skills and expertise will shape our product, as well as how we scale software development at Modulate.
The salary for this position is set at $150,000/yr.
To avoid losing progress on your application, please feel free to complete responses separately in a local or cloud-saved document. If you encounter an error, any responses entered in the fields on the application will not be saved.
No unsolicited agencies, please.
You could expect to be responsible for:
Developing new features for our game engine plugins which integrate our C++ SDKs into popular game engines
Expanding our plugin support to new game engines, voice chat frameworks, and platforms
Applying your knowledge of game industry conventions and best practices to make our plugins feel familiar and easy to use for game developers
Collaborating with domain experts in machine learning and real time audio programming to bring research algorithms into production
Peer reviewing designs and code with the other engineers on the team
Experience building in at least one major game engine
Experience working at a game studio OR shipping a finished game on your own
Ability to learn new technical skills/languages/frameworks without formal instruction
Nice to have:
Experience programming in Unity or Unreal Engine
Experience developing for game consoles
Experience working at at a larger game studio or game engine developer
Experience with low-level audio programming
Experience with machine learning, particularly around inference or optimization
Interest in working directly with customers to support integrations
Interest in both novel feature development AND exploration of new environments and platforms
NOTE for the questions "Your fit for the role", "Your values/goals", and "Why Modulate?" on the following form:
Please avoid disclosing any details which would directly reveal your race, age, gender, ethnicity, sexual orientation, or other protected demographic status. We are only looking for information which directly relates to your ability to succeed in the given role. (For this same reason, resumes will be redacted before review during the initial steps of the hiring process. It’s been shown that resumes sometimes lead to biases in hiring processes. If you feel that elements of your resume directly correspond to the questions below, though, feel free to copy them in.)